Magick++
7.1.1
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CoderInfo.h
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// This may look like C code, but it is really -*- C++ -*-
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//
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// Copyright Bob Friesenhahn, 2001, 2002
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//
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// Copyright @ 2013 ImageMagick Studio LLC, a non-profit organization
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// dedicated to making software imaging solutions freely available.
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//
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// CoderInfo Definition
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//
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// Container for image format support information.
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//
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#if !defined (Magick_CoderInfo_header)
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#define Magick_CoderInfo_header 1
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#include "Magick++/Include.h"
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#include <string>
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namespace
Magick
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{
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class
MagickPPExport
CoderInfo
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{
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public
:
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enum
MatchType {
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AnyMatch,
// match any coder
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TrueMatch,
// match coder if true
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FalseMatch
// match coder if false
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};
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// Default constructor
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CoderInfo
(
void
);
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// Copy constructor
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CoderInfo
(
const
CoderInfo
&coder_);
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// Construct with coder name
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CoderInfo
(
const
std::string &name_);
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// Destructor
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~CoderInfo
(
void
);
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// Assignment operator
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CoderInfo
& operator=(
const
CoderInfo
&coder_);
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// Format can read multi-threaded
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bool
canReadMultithreaded(
void
)
const
;
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// Format can write multi-threaded
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bool
canWriteMultithreaded(
void
)
const
;
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// Format description
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std::string description(
void
)
const
;
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// Format supports multiple frames
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bool
isMultiFrame(
void
)
const
;
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// Format is readable
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bool
isReadable(
void
)
const
;
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// Format is writeable
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bool
isWritable(
void
)
const
;
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// Format mime type
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std::string mimeType(
void
)
const
;
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// Name of the module
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std::string module(
void
)
const
;
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// Format name
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std::string name(
void
)
const
;
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// Unregisters this coder
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bool
unregister(
void
)
const
;
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private
:
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bool
_decoderThreadSupport;
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std::string _description;
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bool
_encoderThreadSupport;
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bool
_isMultiFrame;
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bool
_isReadable;
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bool
_isWritable;
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std::string _mimeType;
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std::string _module;
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std::string _name;
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};
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}
// namespace Magick
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#endif
// Magick_CoderInfo_header
Magick::CoderInfo
Definition
CoderInfo.h:22
ImageMagick-7
Magick++
lib
Magick++
CoderInfo.h
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