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MagickCore
6.7.5
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00001 /* 00002 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00003 % % 00004 % % 00005 % % 00006 % RRRR EEEEE SSSSS AAA M M PPPP L EEEEE % 00007 % R R E SS A A MM MM P P L E % 00008 % RRRR EEE SSS AAAAA M M M PPPP L EEE % 00009 % R R E SS A A M M P L E % 00010 % R R EEEEE SSSSS A A M M P LLLLL EEEEE % 00011 % % 00012 % % 00013 % MagickCore Pixel Resampling Methods % 00014 % % 00015 % Software Design % 00016 % John Cristy % 00017 % Anthony Thyssen % 00018 % August 2007 % 00019 % % 00020 % % 00021 % Copyright 1999-2012 ImageMagick Studio LLC, a non-profit organization % 00022 % dedicated to making software imaging solutions freely available. % 00023 % % 00024 % You may not use this file except in compliance with the License. You may % 00025 % obtain a copy of the License at % 00026 % % 00027 % http://www.imagemagick.org/script/license.php % 00028 % % 00029 % Unless required by applicable law or agreed to in writing, software % 00030 % distributed under the License is distributed on an "AS IS" BASIS, % 00031 % WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. % 00032 % See the License for the specific language governing permissions and % 00033 % limitations under the License. % 00034 % % 00035 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00036 % 00037 % 00038 */ 00039 00040 /* 00041 Include declarations. 00042 */ 00043 #include "MagickCore/studio.h" 00044 #include "MagickCore/artifact.h" 00045 #include "MagickCore/color-private.h" 00046 #include "MagickCore/cache.h" 00047 #include "MagickCore/draw.h" 00048 #include "MagickCore/exception-private.h" 00049 #include "MagickCore/gem.h" 00050 #include "MagickCore/image.h" 00051 #include "MagickCore/image-private.h" 00052 #include "MagickCore/log.h" 00053 #include "MagickCore/magick.h" 00054 #include "MagickCore/memory_.h" 00055 #include "MagickCore/pixel.h" 00056 #include "MagickCore/pixel-accessor.h" 00057 #include "MagickCore/quantum.h" 00058 #include "MagickCore/random_.h" 00059 #include "MagickCore/resample.h" 00060 #include "MagickCore/resize.h" 00061 #include "MagickCore/resize-private.h" 00062 #include "MagickCore/transform.h" 00063 #include "MagickCore/signature-private.h" 00064 #include "MagickCore/utility.h" 00065 #include "MagickCore/utility-private.h" 00066 /* 00067 EWA Resampling Options 00068 */ 00069 00070 /* select ONE resampling method */ 00071 #define EWA 1 /* Normal EWA handling - raw or clamped */ 00072 /* if 0 then use "High Quality EWA" */ 00073 #define EWA_CLAMP 1 /* EWA Clamping from Nicolas Robidoux */ 00074 00075 #define FILTER_LUT 1 /* Use a LUT rather then direct filter calls */ 00076 00077 /* output debugging information */ 00078 #define DEBUG_ELLIPSE 0 /* output ellipse info for debug */ 00079 #define DEBUG_HIT_MISS 0 /* output hit/miss pixels (as gnuplot commands) */ 00080 #define DEBUG_NO_PIXEL_HIT 0 /* Make pixels that fail to hit anything - RED */ 00081 00082 #if ! FILTER_DIRECT 00083 #define WLUT_WIDTH 1024 /* size of the filter cache */ 00084 #endif 00085 00086 /* 00087 Typedef declarations. 00088 */ 00089 struct _ResampleFilter 00090 { 00091 CacheView 00092 *view; 00093 00094 Image 00095 *image; 00096 00097 ExceptionInfo 00098 *exception; 00099 00100 MagickBooleanType 00101 debug; 00102 00103 /* Information about image being resampled */ 00104 ssize_t 00105 image_area; 00106 00107 PixelInterpolateMethod 00108 interpolate; 00109 00110 VirtualPixelMethod 00111 virtual_pixel; 00112 00113 FilterTypes 00114 filter; 00115 00116 /* processing settings needed */ 00117 MagickBooleanType 00118 limit_reached, 00119 do_interpolate, 00120 average_defined; 00121 00122 PixelInfo 00123 average_pixel; 00124 00125 /* current ellipitical area being resampled around center point */ 00126 double 00127 A, B, C, 00128 Vlimit, Ulimit, Uwidth, slope; 00129 00130 #if FILTER_LUT 00131 /* LUT of weights for filtered average in elliptical area */ 00132 double 00133 filter_lut[WLUT_WIDTH]; 00134 #else 00135 /* Use a Direct call to the filter functions */ 00136 ResizeFilter 00137 *filter_def; 00138 00139 double 00140 F; 00141 #endif 00142 00143 /* the practical working support of the filter */ 00144 double 00145 support; 00146 00147 size_t 00148 signature; 00149 }; 00150 00151 /* 00152 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00153 % % 00154 % % 00155 % % 00156 % A c q u i r e R e s a m p l e I n f o % 00157 % % 00158 % % 00159 % % 00160 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00161 % 00162 % AcquireResampleFilter() initializes the information resample needs do to a 00163 % scaled lookup of a color from an image, using area sampling. 00164 % 00165 % The algorithm is based on a Elliptical Weighted Average, where the pixels 00166 % found in a large elliptical area is averaged together according to a 00167 % weighting (filter) function. For more details see "Fundamentals of Texture 00168 % Mapping and Image Warping" a master's thesis by Paul.S.Heckbert, June 17, 00169 % 1989. Available for free from, http://www.cs.cmu.edu/~ph/ 00170 % 00171 % As EWA resampling (or any sort of resampling) can require a lot of 00172 % calculations to produce a distorted scaling of the source image for each 00173 % output pixel, the ResampleFilter structure generated holds that information 00174 % between individual image resampling. 00175 % 00176 % This function will make the appropriate AcquireCacheView() calls 00177 % to view the image, calling functions do not need to open a cache view. 00178 % 00179 % Usage Example... 00180 % resample_filter=AcquireResampleFilter(image,exception); 00181 % SetResampleFilter(resample_filter, GaussianFilter, 1.0); 00182 % for (y=0; y < (ssize_t) image->rows; y++) { 00183 % for (x=0; x < (ssize_t) image->columns; x++) { 00184 % u= ....; v= ....; 00185 % ScaleResampleFilter(resample_filter, ... scaling vectors ...); 00186 % (void) ResamplePixelColor(resample_filter,u,v,&pixel); 00187 % ... assign resampled pixel value ... 00188 % } 00189 % } 00190 % DestroyResampleFilter(resample_filter); 00191 % 00192 % The format of the AcquireResampleFilter method is: 00193 % 00194 % ResampleFilter *AcquireResampleFilter(const Image *image, 00195 % ExceptionInfo *exception) 00196 % 00197 % A description of each parameter follows: 00198 % 00199 % o image: the image. 00200 % 00201 % o exception: return any errors or warnings in this structure. 00202 % 00203 */ 00204 MagickExport ResampleFilter *AcquireResampleFilter(const Image *image, 00205 ExceptionInfo *exception) 00206 { 00207 register ResampleFilter 00208 *resample_filter; 00209 00210 assert(image != (Image *) NULL); 00211 assert(image->signature == MagickSignature); 00212 if (image->debug != MagickFalse) 00213 (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename); 00214 assert(exception != (ExceptionInfo *) NULL); 00215 assert(exception->signature == MagickSignature); 00216 00217 resample_filter=(ResampleFilter *) AcquireMagickMemory( 00218 sizeof(*resample_filter)); 00219 if (resample_filter == (ResampleFilter *) NULL) 00220 ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed"); 00221 (void) ResetMagickMemory(resample_filter,0,sizeof(*resample_filter)); 00222 00223 resample_filter->exception=exception; 00224 resample_filter->image=ReferenceImage((Image *) image); 00225 resample_filter->view=AcquireCacheView(resample_filter->image); 00226 00227 resample_filter->debug=IsEventLogging(); 00228 resample_filter->signature=MagickSignature; 00229 00230 resample_filter->image_area=(ssize_t) (image->columns*image->rows); 00231 resample_filter->average_defined = MagickFalse; 00232 00233 /* initialise the resampling filter settings */ 00234 SetResampleFilter(resample_filter, image->filter, image->blur); 00235 (void) SetResampleFilterInterpolateMethod(resample_filter, 00236 image->interpolate); 00237 (void) SetResampleFilterVirtualPixelMethod(resample_filter, 00238 GetImageVirtualPixelMethod(image)); 00239 00240 return(resample_filter); 00241 } 00242 00243 /* 00244 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00245 % % 00246 % % 00247 % % 00248 % D e s t r o y R e s a m p l e I n f o % 00249 % % 00250 % % 00251 % % 00252 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00253 % 00254 % DestroyResampleFilter() finalizes and cleans up the resampling 00255 % resample_filter as returned by AcquireResampleFilter(), freeing any memory 00256 % or other information as needed. 00257 % 00258 % The format of the DestroyResampleFilter method is: 00259 % 00260 % ResampleFilter *DestroyResampleFilter(ResampleFilter *resample_filter) 00261 % 00262 % A description of each parameter follows: 00263 % 00264 % o resample_filter: resampling information structure 00265 % 00266 */ 00267 MagickExport ResampleFilter *DestroyResampleFilter( 00268 ResampleFilter *resample_filter) 00269 { 00270 assert(resample_filter != (ResampleFilter *) NULL); 00271 assert(resample_filter->signature == MagickSignature); 00272 assert(resample_filter->image != (Image *) NULL); 00273 if (resample_filter->debug != MagickFalse) 00274 (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s", 00275 resample_filter->image->filename); 00276 resample_filter->view=DestroyCacheView(resample_filter->view); 00277 resample_filter->image=DestroyImage(resample_filter->image); 00278 #if ! FILTER_LUT 00279 resample_filter->filter_def=DestroyResizeFilter(resample_filter->filter_def); 00280 #endif 00281 resample_filter->signature=(~MagickSignature); 00282 resample_filter=(ResampleFilter *) RelinquishMagickMemory(resample_filter); 00283 return(resample_filter); 00284 } 00285 00286 /* 00287 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00288 % % 00289 % % 00290 % % 00291 % R e s a m p l e P i x e l C o l o r % 00292 % % 00293 % % 00294 % % 00295 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00296 % 00297 % ResamplePixelColor() samples the pixel values surrounding the location 00298 % given using an elliptical weighted average, at the scale previously 00299 % calculated, and in the most efficent manner possible for the 00300 % VirtualPixelMethod setting. 00301 % 00302 % The format of the ResamplePixelColor method is: 00303 % 00304 % MagickBooleanType ResamplePixelColor(ResampleFilter *resample_filter, 00305 % const double u0,const double v0,PixelInfo *pixel) 00306 % 00307 % A description of each parameter follows: 00308 % 00309 % o resample_filter: the resample filter. 00310 % 00311 % o u0,v0: A double representing the center of the area to resample, 00312 % The distortion transformed transformed x,y coordinate. 00313 % 00314 % o pixel: the resampled pixel is returned here. 00315 % 00316 */ 00317 MagickExport MagickBooleanType ResamplePixelColor( 00318 ResampleFilter *resample_filter,const double u0,const double v0, 00319 PixelInfo *pixel) 00320 { 00321 MagickBooleanType 00322 status; 00323 00324 ssize_t u,v, v1, v2, uw, hit; 00325 double u1; 00326 double U,V,Q,DQ,DDQ; 00327 double divisor_c,divisor_m; 00328 register double weight; 00329 register const Quantum *pixels; 00330 assert(resample_filter != (ResampleFilter *) NULL); 00331 assert(resample_filter->signature == MagickSignature); 00332 00333 status=MagickTrue; 00334 /* GetPixelInfo(resample_filter->image,pixel); */ 00335 if ( resample_filter->do_interpolate ) { 00336 status=InterpolatePixelInfo(resample_filter->image,resample_filter->view, 00337 resample_filter->interpolate,u0,v0,pixel,resample_filter->exception); 00338 return(status); 00339 } 00340 00341 #if DEBUG_ELLIPSE 00342 (void) FormatLocaleFile(stderr, "u0=%lf; v0=%lf;\n", u0, v0); 00343 #endif 00344 00345 /* 00346 Does resample area Miss the image? 00347 And is that area a simple solid color - then return that color 00348 */ 00349 hit = 0; 00350 switch ( resample_filter->virtual_pixel ) { 00351 case BackgroundVirtualPixelMethod: 00352 case TransparentVirtualPixelMethod: 00353 case BlackVirtualPixelMethod: 00354 case GrayVirtualPixelMethod: 00355 case WhiteVirtualPixelMethod: 00356 case MaskVirtualPixelMethod: 00357 if ( resample_filter->limit_reached 00358 || u0 + resample_filter->Ulimit < 0.0 00359 || u0 - resample_filter->Ulimit > (double) resample_filter->image->columns 00360 || v0 + resample_filter->Vlimit < 0.0 00361 || v0 - resample_filter->Vlimit > (double) resample_filter->image->rows 00362 ) 00363 hit++; 00364 break; 00365 00366 case UndefinedVirtualPixelMethod: 00367 case EdgeVirtualPixelMethod: 00368 if ( ( u0 + resample_filter->Ulimit < 0.0 && v0 + resample_filter->Vlimit < 0.0 ) 00369 || ( u0 + resample_filter->Ulimit < 0.0 00370 && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows ) 00371 || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns 00372 && v0 + resample_filter->Vlimit < 0.0 ) 00373 || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns 00374 && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows ) 00375 ) 00376 hit++; 00377 break; 00378 case HorizontalTileVirtualPixelMethod: 00379 if ( v0 + resample_filter->Vlimit < 0.0 00380 || v0 - resample_filter->Vlimit > (double) resample_filter->image->rows 00381 ) 00382 hit++; /* outside the horizontally tiled images. */ 00383 break; 00384 case VerticalTileVirtualPixelMethod: 00385 if ( u0 + resample_filter->Ulimit < 0.0 00386 || u0 - resample_filter->Ulimit > (double) resample_filter->image->columns 00387 ) 00388 hit++; /* outside the vertically tiled images. */ 00389 break; 00390 case DitherVirtualPixelMethod: 00391 if ( ( u0 + resample_filter->Ulimit < -32.0 && v0 + resample_filter->Vlimit < -32.0 ) 00392 || ( u0 + resample_filter->Ulimit < -32.0 00393 && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows+32.0 ) 00394 || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns+32.0 00395 && v0 + resample_filter->Vlimit < -32.0 ) 00396 || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns+32.0 00397 && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows+32.0 ) 00398 ) 00399 hit++; 00400 break; 00401 case TileVirtualPixelMethod: 00402 case MirrorVirtualPixelMethod: 00403 case RandomVirtualPixelMethod: 00404 case HorizontalTileEdgeVirtualPixelMethod: 00405 case VerticalTileEdgeVirtualPixelMethod: 00406 case CheckerTileVirtualPixelMethod: 00407 /* resampling of area is always needed - no VP limits */ 00408 break; 00409 } 00410 if ( hit ) { 00411 /* whole area is a solid color -- just return that color */ 00412 status=InterpolatePixelInfo(resample_filter->image, 00413 resample_filter->view,IntegerInterpolatePixel,u0,v0,pixel, 00414 resample_filter->exception); 00415 return(status); 00416 } 00417 00418 /* 00419 Scaling limits reached, return an 'averaged' result. 00420 */ 00421 if ( resample_filter->limit_reached ) { 00422 switch ( resample_filter->virtual_pixel ) { 00423 /* This is always handled by the above, so no need. 00424 case BackgroundVirtualPixelMethod: 00425 case ConstantVirtualPixelMethod: 00426 case TransparentVirtualPixelMethod: 00427 case GrayVirtualPixelMethod, 00428 case WhiteVirtualPixelMethod 00429 case MaskVirtualPixelMethod: 00430 */ 00431 case UndefinedVirtualPixelMethod: 00432 case EdgeVirtualPixelMethod: 00433 case DitherVirtualPixelMethod: 00434 case HorizontalTileEdgeVirtualPixelMethod: 00435 case VerticalTileEdgeVirtualPixelMethod: 00436 /* We need an average edge pixel, from the correct edge! 00437 How should I calculate an average edge color? 00438 Just returning an averaged neighbourhood, 00439 works well in general, but falls down for TileEdge methods. 00440 This needs to be done properly!!!!!! 00441 */ 00442 status=InterpolatePixelInfo(resample_filter->image, 00443 resample_filter->view,AverageInterpolatePixel,u0,v0,pixel, 00444 resample_filter->exception); 00445 break; 00446 case HorizontalTileVirtualPixelMethod: 00447 case VerticalTileVirtualPixelMethod: 00448 /* just return the background pixel - Is there more direct way? */ 00449 status=InterpolatePixelInfo(resample_filter->image, 00450 resample_filter->view,IntegerInterpolatePixel,-1.0,-1.0,pixel, 00451 resample_filter->exception); 00452 break; 00453 case TileVirtualPixelMethod: 00454 case MirrorVirtualPixelMethod: 00455 case RandomVirtualPixelMethod: 00456 case CheckerTileVirtualPixelMethod: 00457 default: 00458 /* generate a average color of the WHOLE image */ 00459 if ( resample_filter->average_defined == MagickFalse ) { 00460 Image 00461 *average_image; 00462 00463 CacheView 00464 *average_view; 00465 00466 GetPixelInfo(resample_filter->image,(PixelInfo *) 00467 &resample_filter->average_pixel); 00468 resample_filter->average_defined=MagickTrue; 00469 00470 /* Try to get an averaged pixel color of whole image */ 00471 average_image=ResizeImage(resample_filter->image,1,1,BoxFilter,1.0, 00472 resample_filter->exception); 00473 if (average_image == (Image *) NULL) 00474 { 00475 *pixel=resample_filter->average_pixel; /* FAILED */ 00476 break; 00477 } 00478 average_view=AcquireCacheView(average_image); 00479 pixels=GetCacheViewVirtualPixels(average_view,0,0,1,1, 00480 resample_filter->exception); 00481 if (pixels == (const Quantum *) NULL) { 00482 average_view=DestroyCacheView(average_view); 00483 average_image=DestroyImage(average_image); 00484 *pixel=resample_filter->average_pixel; /* FAILED */ 00485 break; 00486 } 00487 GetPixelInfoPixel(resample_filter->image,pixels, 00488 &(resample_filter->average_pixel)); 00489 average_view=DestroyCacheView(average_view); 00490 average_image=DestroyImage(average_image); 00491 00492 if ( resample_filter->virtual_pixel == CheckerTileVirtualPixelMethod ) 00493 { 00494 /* CheckerTile is avergae of image average half background */ 00495 /* FUTURE: replace with a 50% blend of both pixels */ 00496 00497 weight = QuantumScale*((MagickRealType) 00498 resample_filter->average_pixel.alpha); 00499 resample_filter->average_pixel.red *= weight; 00500 resample_filter->average_pixel.green *= weight; 00501 resample_filter->average_pixel.blue *= weight; 00502 divisor_c = weight; 00503 00504 weight = QuantumScale*((MagickRealType) 00505 resample_filter->image->background_color.alpha); 00506 resample_filter->average_pixel.red += 00507 weight*resample_filter->image->background_color.red; 00508 resample_filter->average_pixel.green += 00509 weight*resample_filter->image->background_color.green; 00510 resample_filter->average_pixel.blue += 00511 weight*resample_filter->image->background_color.blue; 00512 resample_filter->average_pixel.alpha += 00513 resample_filter->image->background_color.alpha; 00514 divisor_c += weight; 00515 00516 resample_filter->average_pixel.red /= divisor_c; 00517 resample_filter->average_pixel.green /= divisor_c; 00518 resample_filter->average_pixel.blue /= divisor_c; 00519 resample_filter->average_pixel.alpha /= 2; 00520 00521 } 00522 } 00523 *pixel=resample_filter->average_pixel; 00524 break; 00525 } 00526 return(status); 00527 } 00528 00529 /* 00530 Initialize weighted average data collection 00531 */ 00532 hit = 0; 00533 divisor_c = 0.0; 00534 divisor_m = 0.0; 00535 pixel->red = pixel->green = pixel->blue = 0.0; 00536 if (pixel->colorspace == CMYKColorspace) 00537 pixel->black = 0.0; 00538 if (pixel->matte != MagickFalse) 00539 pixel->alpha = 0.0; 00540 00541 /* 00542 Determine the parellelogram bounding box fitted to the ellipse 00543 centered at u0,v0. This area is bounding by the lines... 00544 */ 00545 v1 = (ssize_t)ceil(v0 - resample_filter->Vlimit); /* range of scan lines */ 00546 v2 = (ssize_t)floor(v0 + resample_filter->Vlimit); 00547 00548 /* scan line start and width accross the parallelogram */ 00549 u1 = u0 + (v1-v0)*resample_filter->slope - resample_filter->Uwidth; 00550 uw = (ssize_t)(2.0*resample_filter->Uwidth)+1; 00551 00552 #if DEBUG_ELLIPSE 00553 (void) FormatLocaleFile(stderr, "v1=%ld; v2=%ld\n", (long)v1, (long)v2); 00554 (void) FormatLocaleFile(stderr, "u1=%ld; uw=%ld\n", (long)u1, (long)uw); 00555 #else 00556 # define DEBUG_HIT_MISS 0 /* only valid if DEBUG_ELLIPSE is enabled */ 00557 #endif 00558 00559 /* 00560 Do weighted resampling of all pixels, within the scaled ellipse, 00561 bound by a Parellelogram fitted to the ellipse. 00562 */ 00563 DDQ = 2*resample_filter->A; 00564 for( v=v1; v<=v2; v++ ) { 00565 #if DEBUG_HIT_MISS 00566 long uu = ceil(u1); /* actual pixel location (for debug only) */ 00567 (void) FormatLocaleFile(stderr, "# scan line from pixel %ld, %ld\n", (long)uu, (long)v); 00568 #endif 00569 u = (ssize_t)ceil(u1); /* first pixel in scanline */ 00570 u1 += resample_filter->slope; /* start of next scan line */ 00571 00572 00573 /* location of this first pixel, relative to u0,v0 */ 00574 U = (double)u-u0; 00575 V = (double)v-v0; 00576 00577 /* Q = ellipse quotent ( if Q<F then pixel is inside ellipse) */ 00578 Q = (resample_filter->A*U + resample_filter->B*V)*U + resample_filter->C*V*V; 00579 DQ = resample_filter->A*(2.0*U+1) + resample_filter->B*V; 00580 00581 /* get the scanline of pixels for this v */ 00582 pixels=GetCacheViewVirtualPixels(resample_filter->view,u,v,(size_t) uw, 00583 1,resample_filter->exception); 00584 if (pixels == (const Quantum *) NULL) 00585 return(MagickFalse); 00586 00587 /* count up the weighted pixel colors */ 00588 for( u=0; u<uw; u++ ) { 00589 #if FILTER_LUT 00590 /* Note that the ellipse has been pre-scaled so F = WLUT_WIDTH */ 00591 if ( Q < (double)WLUT_WIDTH ) { 00592 weight = resample_filter->filter_lut[(int)Q]; 00593 #else 00594 /* Note that the ellipse has been pre-scaled so F = support^2 */ 00595 if ( Q < (double)resample_filter->F ) { 00596 weight = GetResizeFilterWeight(resample_filter->filter_def, 00597 sqrt(Q)); /* a SquareRoot! Arrggghhhhh... */ 00598 #endif 00599 00600 pixel->alpha += weight*GetPixelAlpha(resample_filter->image,pixels); 00601 divisor_m += weight; 00602 00603 if (pixel->matte != MagickFalse) 00604 weight *= QuantumScale*((MagickRealType) GetPixelAlpha(resample_filter->image,pixels)); 00605 pixel->red += weight*GetPixelRed(resample_filter->image,pixels); 00606 pixel->green += weight*GetPixelGreen(resample_filter->image,pixels); 00607 pixel->blue += weight*GetPixelBlue(resample_filter->image,pixels); 00608 if (pixel->colorspace == CMYKColorspace) 00609 pixel->black += weight*GetPixelBlack(resample_filter->image,pixels); 00610 divisor_c += weight; 00611 00612 hit++; 00613 #if DEBUG_HIT_MISS 00614 /* mark the pixel according to hit/miss of the ellipse */ 00615 (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 3\n", 00616 (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1); 00617 (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 3\n", 00618 (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1); 00619 } else { 00620 (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 1\n", 00621 (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1); 00622 (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 1\n", 00623 (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1); 00624 } 00625 uu++; 00626 #else 00627 } 00628 #endif 00629 pixels+=GetPixelChannels(resample_filter->image); 00630 Q += DQ; 00631 DQ += DDQ; 00632 } 00633 } 00634 #if DEBUG_ELLIPSE 00635 (void) FormatLocaleFile(stderr, "Hit=%ld; Total=%ld;\n", (long)hit, (long)uw*(v2-v1) ); 00636 #endif 00637 00638 /* 00639 Result sanity check -- this should NOT happen 00640 */ 00641 if ( hit == 0 ) { 00642 /* not enough pixels in resampling, resort to direct interpolation */ 00643 #if DEBUG_NO_PIXEL_HIT 00644 pixel->alpha = pixel->red = pixel->green = pixel->blue = 0; 00645 pixel->red = QuantumRange; /* show pixels for which EWA fails */ 00646 #else 00647 status=InterpolatePixelInfo(resample_filter->image, 00648 resample_filter->view,resample_filter->interpolate,u0,v0,pixel, 00649 resample_filter->exception); 00650 #endif 00651 return status; 00652 } 00653 00654 /* 00655 Finialize results of resampling 00656 */ 00657 divisor_m = 1.0/divisor_m; 00658 pixel->alpha = (MagickRealType) ClampToQuantum(divisor_m*pixel->alpha); 00659 divisor_c = 1.0/divisor_c; 00660 pixel->red = (MagickRealType) ClampToQuantum(divisor_c*pixel->red); 00661 pixel->green = (MagickRealType) ClampToQuantum(divisor_c*pixel->green); 00662 pixel->blue = (MagickRealType) ClampToQuantum(divisor_c*pixel->blue); 00663 if (pixel->colorspace == CMYKColorspace) 00664 pixel->black = (MagickRealType) ClampToQuantum(divisor_c*pixel->black); 00665 return(MagickTrue); 00666 } 00667 00668 #if EWA && EWA_CLAMP 00669 /* 00670 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00671 % % 00672 % % 00673 % % 00674 - C l a m p U p A x e s % 00675 % % 00676 % % 00677 % % 00678 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00679 % 00680 % ClampUpAxes() function converts the input vectors into a major and 00681 % minor axis unit vectors, and their magnitude. This allows us to 00682 % ensure that the ellipse generated is never smaller than the unit 00683 % circle and thus never too small for use in EWA resampling. 00684 % 00685 % This purely mathematical 'magic' was provided by Professor Nicolas 00686 % Robidoux and his Masters student Chantal Racette. 00687 % 00688 % Reference: "We Recommend Singular Value Decomposition", David Austin 00689 % http://www.ams.org/samplings/feature-column/fcarc-svd 00690 % 00691 % By generating major and minor axis vectors, we can actually use the 00692 % ellipse in its "canonical form", by remapping the dx,dy of the 00693 % sampled point into distances along the major and minor axis unit 00694 % vectors. 00695 % 00696 % Reference: http://en.wikipedia.org/wiki/Ellipse#Canonical_form 00697 */ 00698 static inline void ClampUpAxes(const double dux, 00699 const double dvx, 00700 const double duy, 00701 const double dvy, 00702 double *major_mag, 00703 double *minor_mag, 00704 double *major_unit_x, 00705 double *major_unit_y, 00706 double *minor_unit_x, 00707 double *minor_unit_y) 00708 { 00709 /* 00710 * ClampUpAxes takes an input 2x2 matrix 00711 * 00712 * [ a b ] = [ dux duy ] 00713 * [ c d ] = [ dvx dvy ] 00714 * 00715 * and computes from it the major and minor axis vectors [major_x, 00716 * major_y] and [minor_x,minor_y] of the smallest ellipse containing 00717 * both the unit disk and the ellipse which is the image of the unit 00718 * disk by the linear transformation 00719 * 00720 * [ dux duy ] [S] = [s] 00721 * [ dvx dvy ] [T] = [t] 00722 * 00723 * (The vector [S,T] is the difference between a position in output 00724 * space and [X,Y]; the vector [s,t] is the difference between a 00725 * position in input space and [x,y].) 00726 */ 00727 /* 00728 * Output: 00729 * 00730 * major_mag is the half-length of the major axis of the "new" 00731 * ellipse. 00732 * 00733 * minor_mag is the half-length of the minor axis of the "new" 00734 * ellipse. 00735 * 00736 * major_unit_x is the x-coordinate of the major axis direction vector 00737 * of both the "old" and "new" ellipses. 00738 * 00739 * major_unit_y is the y-coordinate of the major axis direction vector. 00740 * 00741 * minor_unit_x is the x-coordinate of the minor axis direction vector. 00742 * 00743 * minor_unit_y is the y-coordinate of the minor axis direction vector. 00744 * 00745 * Unit vectors are useful for computing projections, in particular, 00746 * to compute the distance between a point in output space and the 00747 * center of a unit disk in output space, using the position of the 00748 * corresponding point [s,t] in input space. Following the clamping, 00749 * the square of this distance is 00750 * 00751 * ( ( s * major_unit_x + t * major_unit_y ) / major_mag )^2 00752 * + 00753 * ( ( s * minor_unit_x + t * minor_unit_y ) / minor_mag )^2 00754 * 00755 * If such distances will be computed for many [s,t]'s, it makes 00756 * sense to actually compute the reciprocal of major_mag and 00757 * minor_mag and multiply them by the above unit lengths. 00758 * 00759 * Now, if you want to modify the input pair of tangent vectors so 00760 * that it defines the modified ellipse, all you have to do is set 00761 * 00762 * newdux = major_mag * major_unit_x 00763 * newdvx = major_mag * major_unit_y 00764 * newduy = minor_mag * minor_unit_x = minor_mag * -major_unit_y 00765 * newdvy = minor_mag * minor_unit_y = minor_mag * major_unit_x 00766 * 00767 * and use these tangent vectors as if they were the original ones. 00768 * Usually, this is a drastic change in the tangent vectors even if 00769 * the singular values are not clamped; for example, the minor axis 00770 * vector always points in a direction which is 90 degrees 00771 * counterclockwise from the direction of the major axis vector. 00772 */ 00773 /* 00774 * Discussion: 00775 * 00776 * GOAL: Fix things so that the pullback, in input space, of a disk 00777 * of radius r in output space is an ellipse which contains, at 00778 * least, a disc of radius r. (Make this hold for any r>0.) 00779 * 00780 * ESSENCE OF THE METHOD: Compute the product of the first two 00781 * factors of an SVD of the linear transformation defining the 00782 * ellipse and make sure that both its columns have norm at least 1. 00783 * Because rotations and reflexions map disks to themselves, it is 00784 * not necessary to compute the third (rightmost) factor of the SVD. 00785 * 00786 * DETAILS: Find the singular values and (unit) left singular 00787 * vectors of Jinv, clampling up the singular values to 1, and 00788 * multiply the unit left singular vectors by the new singular 00789 * values in order to get the minor and major ellipse axis vectors. 00790 * 00791 * Image resampling context: 00792 * 00793 * The Jacobian matrix of the transformation at the output point 00794 * under consideration is defined as follows: 00795 * 00796 * Consider the transformation (x,y) -> (X,Y) from input locations 00797 * to output locations. (Anthony Thyssen, elsewhere in resample.c, 00798 * uses the notation (u,v) -> (x,y).) 00799 * 00800 * The Jacobian matrix of the transformation at (x,y) is equal to 00801 * 00802 * J = [ A, B ] = [ dX/dx, dX/dy ] 00803 * [ C, D ] [ dY/dx, dY/dy ] 00804 * 00805 * that is, the vector [A,C] is the tangent vector corresponding to 00806 * input changes in the horizontal direction, and the vector [B,D] 00807 * is the tangent vector corresponding to input changes in the 00808 * vertical direction. 00809 * 00810 * In the context of resampling, it is natural to use the inverse 00811 * Jacobian matrix Jinv because resampling is generally performed by 00812 * pulling pixel locations in the output image back to locations in 00813 * the input image. Jinv is 00814 * 00815 * Jinv = [ a, b ] = [ dx/dX, dx/dY ] 00816 * [ c, d ] [ dy/dX, dy/dY ] 00817 * 00818 * Note: Jinv can be computed from J with the following matrix 00819 * formula: 00820 * 00821 * Jinv = 1/(A*D-B*C) [ D, -B ] 00822 * [ -C, A ] 00823 * 00824 * What we do is modify Jinv so that it generates an ellipse which 00825 * is as close as possible to the original but which contains the 00826 * unit disk. This can be accomplished as follows: 00827 * 00828 * Let 00829 * 00830 * Jinv = U Sigma V^T 00831 * 00832 * be an SVD decomposition of Jinv. (The SVD is not unique, but the 00833 * final ellipse does not depend on the particular SVD.) 00834 * 00835 * We could clamp up the entries of the diagonal matrix Sigma so 00836 * that they are at least 1, and then set 00837 * 00838 * Jinv = U newSigma V^T. 00839 * 00840 * However, we do not need to compute V for the following reason: 00841 * V^T is an orthogonal matrix (that is, it represents a combination 00842 * of rotations and reflexions) so that it maps the unit circle to 00843 * itself. For this reason, the exact value of V does not affect the 00844 * final ellipse, and we can choose V to be the identity 00845 * matrix. This gives 00846 * 00847 * Jinv = U newSigma. 00848 * 00849 * In the end, we return the two diagonal entries of newSigma 00850 * together with the two columns of U. 00851 */ 00852 /* 00853 * ClampUpAxes was written by Nicolas Robidoux and Chantal Racette 00854 * of Laurentian University with insightful suggestions from Anthony 00855 * Thyssen and funding from the National Science and Engineering 00856 * Research Council of Canada. It is distinguished from its 00857 * predecessors by its efficient handling of degenerate cases. 00858 * 00859 * The idea of clamping up the EWA ellipse's major and minor axes so 00860 * that the result contains the reconstruction kernel filter support 00861 * is taken from Andreas Gustaffson's Masters thesis "Interactive 00862 * Image Warping", Helsinki University of Technology, Faculty of 00863 * Information Technology, 59 pages, 1993 (see Section 3.6). 00864 * 00865 * The use of the SVD to clamp up the singular values of the 00866 * Jacobian matrix of the pullback transformation for EWA resampling 00867 * is taken from the astrophysicist Craig DeForest. It is 00868 * implemented in his PDL::Transform code (PDL = Perl Data 00869 * Language). 00870 */ 00871 const double a = dux; 00872 const double b = duy; 00873 const double c = dvx; 00874 const double d = dvy; 00875 /* 00876 * n is the matrix Jinv * transpose(Jinv). Eigenvalues of n are the 00877 * squares of the singular values of Jinv. 00878 */ 00879 const double aa = a*a; 00880 const double bb = b*b; 00881 const double cc = c*c; 00882 const double dd = d*d; 00883 /* 00884 * Eigenvectors of n are left singular vectors of Jinv. 00885 */ 00886 const double n11 = aa+bb; 00887 const double n12 = a*c+b*d; 00888 const double n21 = n12; 00889 const double n22 = cc+dd; 00890 const double det = a*d-b*c; 00891 const double twice_det = det+det; 00892 const double frobenius_squared = n11+n22; 00893 const double discriminant = 00894 (frobenius_squared+twice_det)*(frobenius_squared-twice_det); 00895 const double sqrt_discriminant = sqrt(discriminant); 00896 /* 00897 * s1 is the largest singular value of the inverse Jacobian 00898 * matrix. In other words, its reciprocal is the smallest singular 00899 * value of the Jacobian matrix itself. 00900 * If s1 = 0, both singular values are 0, and any orthogonal pair of 00901 * left and right factors produces a singular decomposition of Jinv. 00902 */ 00903 /* 00904 * Initially, we only compute the squares of the singular values. 00905 */ 00906 const double s1s1 = 0.5*(frobenius_squared+sqrt_discriminant); 00907 /* 00908 * s2 the smallest singular value of the inverse Jacobian 00909 * matrix. Its reciprocal is the largest singular value of the 00910 * Jacobian matrix itself. 00911 */ 00912 const double s2s2 = 0.5*(frobenius_squared-sqrt_discriminant); 00913 const double s1s1minusn11 = s1s1-n11; 00914 const double s1s1minusn22 = s1s1-n22; 00915 /* 00916 * u1, the first column of the U factor of a singular decomposition 00917 * of Jinv, is a (non-normalized) left singular vector corresponding 00918 * to s1. It has entries u11 and u21. We compute u1 from the fact 00919 * that it is an eigenvector of n corresponding to the eigenvalue 00920 * s1^2. 00921 */ 00922 const double s1s1minusn11_squared = s1s1minusn11*s1s1minusn11; 00923 const double s1s1minusn22_squared = s1s1minusn22*s1s1minusn22; 00924 /* 00925 * The following selects the largest row of n-s1^2 I as the one 00926 * which is used to find the eigenvector. If both s1^2-n11 and 00927 * s1^2-n22 are zero, n-s1^2 I is the zero matrix. In that case, 00928 * any vector is an eigenvector; in addition, norm below is equal to 00929 * zero, and, in exact arithmetic, this is the only case in which 00930 * norm = 0. So, setting u1 to the simple but arbitrary vector [1,0] 00931 * if norm = 0 safely takes care of all cases. 00932 */ 00933 const double temp_u11 = 00934 ( (s1s1minusn11_squared>=s1s1minusn22_squared) ? n12 : s1s1minusn22 ); 00935 const double temp_u21 = 00936 ( (s1s1minusn11_squared>=s1s1minusn22_squared) ? s1s1minusn11 : n21 ); 00937 const double norm = sqrt(temp_u11*temp_u11+temp_u21*temp_u21); 00938 /* 00939 * Finalize the entries of first left singular vector (associated 00940 * with the largest singular value). 00941 */ 00942 const double u11 = ( (norm>0.0) ? temp_u11/norm : 1.0 ); 00943 const double u21 = ( (norm>0.0) ? temp_u21/norm : 0.0 ); 00944 /* 00945 * Clamp the singular values up to 1. 00946 */ 00947 *major_mag = ( (s1s1<=1.0) ? 1.0 : sqrt(s1s1) ); 00948 *minor_mag = ( (s2s2<=1.0) ? 1.0 : sqrt(s2s2) ); 00949 /* 00950 * Return the unit major and minor axis direction vectors. 00951 */ 00952 *major_unit_x = u11; 00953 *major_unit_y = u21; 00954 *minor_unit_x = -u21; 00955 *minor_unit_y = u11; 00956 } 00957 00958 #endif 00959 /* 00960 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00961 % % 00962 % % 00963 % % 00964 % S c a l e R e s a m p l e F i l t e r % 00965 % % 00966 % % 00967 % % 00968 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 00969 % 00970 % ScaleResampleFilter() does all the calculations needed to resample an image 00971 % at a specific scale, defined by two scaling vectors. This not using 00972 % a orthogonal scaling, but two distorted scaling vectors, to allow the 00973 % generation of a angled ellipse. 00974 % 00975 % As only two deritive scaling vectors are used the center of the ellipse 00976 % must be the center of the lookup. That is any curvature that the 00977 % distortion may produce is discounted. 00978 % 00979 % The input vectors are produced by either finding the derivitives of the 00980 % distortion function, or the partial derivitives from a distortion mapping. 00981 % They do not need to be the orthogonal dx,dy scaling vectors, but can be 00982 % calculated from other derivatives. For example you could use dr,da/r 00983 % polar coordinate vector scaling vectors 00984 % 00985 % If u,v = DistortEquation(x,y) OR u = Fu(x,y); v = Fv(x,y) 00986 % Then the scaling vectors are determined from the deritives... 00987 % du/dx, dv/dx and du/dy, dv/dy 00988 % If the resulting scaling vectors is othogonally aligned then... 00989 % dv/dx = 0 and du/dy = 0 00990 % Producing an othogonally alligned ellipse in source space for the area to 00991 % be resampled. 00992 % 00993 % Note that scaling vectors are different to argument order. Argument order 00994 % is the general order the deritives are extracted from the distortion 00995 % equations, and not the scaling vectors. As such the middle two vaules 00996 % may be swapped from what you expect. Caution is advised. 00997 % 00998 % WARNING: It is assumed that any SetResampleFilter() method call will 00999 % always be performed before the ScaleResampleFilter() method, so that the 01000 % size of the ellipse will match the support for the resampling filter being 01001 % used. 01002 % 01003 % The format of the ScaleResampleFilter method is: 01004 % 01005 % void ScaleResampleFilter(const ResampleFilter *resample_filter, 01006 % const double dux,const double duy,const double dvx,const double dvy) 01007 % 01008 % A description of each parameter follows: 01009 % 01010 % o resample_filter: the resampling resample_filterrmation defining the 01011 % image being resampled 01012 % 01013 % o dux,duy,dvx,dvy: 01014 % The deritives or scaling vectors defining the EWA ellipse. 01015 % NOTE: watch the order, which is based on the order deritives 01016 % are usally determined from distortion equations (see above). 01017 % The middle two values may need to be swapped if you are thinking 01018 % in terms of scaling vectors. 01019 % 01020 */ 01021 MagickExport void ScaleResampleFilter(ResampleFilter *resample_filter, 01022 const double dux,const double duy,const double dvx,const double dvy) 01023 { 01024 double A,B,C,F; 01025 01026 assert(resample_filter != (ResampleFilter *) NULL); 01027 assert(resample_filter->signature == MagickSignature); 01028 01029 resample_filter->limit_reached = MagickFalse; 01030 01031 /* A 'point' filter forces use of interpolation instead of area sampling */ 01032 if ( resample_filter->filter == PointFilter ) 01033 return; /* EWA turned off - nothing to do */ 01034 01035 #if DEBUG_ELLIPSE 01036 (void) FormatLocaleFile(stderr, "# -----\n" ); 01037 (void) FormatLocaleFile(stderr, "dux=%lf; dvx=%lf; duy=%lf; dvy=%lf;\n", 01038 dux, dvx, duy, dvy); 01039 #endif 01040 01041 /* Find Ellipse Coefficents such that 01042 A*u^2 + B*u*v + C*v^2 = F 01043 With u,v relative to point around which we are resampling. 01044 And the given scaling dx,dy vectors in u,v space 01045 du/dx,dv/dx and du/dy,dv/dy 01046 */ 01047 #if EWA 01048 /* Direct conversion of derivatives into elliptical coefficients 01049 However when magnifying images, the scaling vectors will be small 01050 resulting in a ellipse that is too small to sample properly. 01051 As such we need to clamp the major/minor axis to a minumum of 1.0 01052 to prevent it getting too small. 01053 */ 01054 #if EWA_CLAMP 01055 { double major_mag, 01056 minor_mag, 01057 major_x, 01058 major_y, 01059 minor_x, 01060 minor_y; 01061 01062 ClampUpAxes(dux,dvx,duy,dvy, &major_mag, &minor_mag, 01063 &major_x, &major_y, &minor_x, &minor_y); 01064 major_x *= major_mag; major_y *= major_mag; 01065 minor_x *= minor_mag; minor_y *= minor_mag; 01066 #if DEBUG_ELLIPSE 01067 (void) FormatLocaleFile(stderr, "major_x=%lf; major_y=%lf; minor_x=%lf; minor_y=%lf;\n", 01068 major_x, major_y, minor_x, minor_y); 01069 #endif 01070 A = major_y*major_y+minor_y*minor_y; 01071 B = -2.0*(major_x*major_y+minor_x*minor_y); 01072 C = major_x*major_x+minor_x*minor_x; 01073 F = major_mag*minor_mag; 01074 F *= F; /* square it */ 01075 } 01076 #else /* raw unclamped EWA */ 01077 A = dvx*dvx+dvy*dvy; 01078 B = -2.0*(dux*dvx+duy*dvy); 01079 C = dux*dux+duy*duy; 01080 F = dux*dvy-duy*dvx; 01081 F *= F; /* square it */ 01082 #endif /* EWA_CLAMP */ 01083 01084 #else /* HQ_EWA */ 01085 /* 01086 This Paul Heckbert's "Higher Quality EWA" formula, from page 60 in his 01087 thesis, which adds a unit circle to the elliptical area so as to do both 01088 Reconstruction and Prefiltering of the pixels in the resampling. It also 01089 means it is always likely to have at least 4 pixels within the area of the 01090 ellipse, for weighted averaging. No scaling will result with F == 4.0 and 01091 a circle of radius 2.0, and F smaller than this means magnification is 01092 being used. 01093 01094 NOTE: This method produces a very blury result at near unity scale while 01095 producing perfect results for strong minitification and magnifications. 01096 01097 However filter support is fixed to 2.0 (no good for Windowed Sinc filters) 01098 */ 01099 A = dvx*dvx+dvy*dvy+1; 01100 B = -2.0*(dux*dvx+duy*dvy); 01101 C = dux*dux+duy*duy+1; 01102 F = A*C - B*B/4; 01103 #endif 01104 01105 #if DEBUG_ELLIPSE 01106 (void) FormatLocaleFile(stderr, "A=%lf; B=%lf; C=%lf; F=%lf\n", A,B,C,F); 01107 01108 /* Figure out the various information directly about the ellipse. 01109 This information currently not needed at this time, but may be 01110 needed later for better limit determination. 01111 01112 It is also good to have as a record for future debugging 01113 */ 01114 { double alpha, beta, gamma, Major, Minor; 01115 double Eccentricity, Ellipse_Area, Ellipse_Angle; 01116 01117 alpha = A+C; 01118 beta = A-C; 01119 gamma = sqrt(beta*beta + B*B ); 01120 01121 if ( alpha - gamma <= MagickEpsilon ) 01122 Major = MagickHuge; 01123 else 01124 Major = sqrt(2*F/(alpha - gamma)); 01125 Minor = sqrt(2*F/(alpha + gamma)); 01126 01127 (void) FormatLocaleFile(stderr, "# Major=%lf; Minor=%lf\n", Major, Minor ); 01128 01129 /* other information about ellipse include... */ 01130 Eccentricity = Major/Minor; 01131 Ellipse_Area = MagickPI*Major*Minor; 01132 Ellipse_Angle = atan2(B, A-C); 01133 01134 (void) FormatLocaleFile(stderr, "# Angle=%lf Area=%lf\n", 01135 RadiansToDegrees(Ellipse_Angle), Ellipse_Area); 01136 } 01137 #endif 01138 01139 /* If one or both of the scaling vectors is impossibly large 01140 (producing a very large raw F value), we may as well not bother 01141 doing any form of resampling since resampled area is very large. 01142 In this case some alternative means of pixel sampling, such as 01143 the average of the whole image is needed to get a reasonable 01144 result. Calculate only as needed. 01145 */ 01146 if ( (4*A*C - B*B) > MagickHuge ) { 01147 resample_filter->limit_reached = MagickTrue; 01148 return; 01149 } 01150 01151 /* Scale ellipse to match the filters support 01152 (that is, multiply F by the square of the support). 01153 */ 01154 F *= resample_filter->support; 01155 F *= resample_filter->support; 01156 01157 /* Orthogonal bounds of the ellipse */ 01158 resample_filter->Ulimit = sqrt(C*F/(A*C-0.25*B*B)); 01159 resample_filter->Vlimit = sqrt(A*F/(A*C-0.25*B*B)); 01160 01161 /* Horizontally aligned parallelogram fitted to Ellipse */ 01162 resample_filter->Uwidth = sqrt(F/A); /* Half of the parallelogram width */ 01163 resample_filter->slope = -B/(2.0*A); /* Reciprocal slope of the parallelogram */ 01164 01165 #if DEBUG_ELLIPSE 01166 (void) FormatLocaleFile(stderr, "Ulimit=%lf; Vlimit=%lf; UWidth=%lf; Slope=%lf;\n", 01167 resample_filter->Ulimit, resample_filter->Vlimit, 01168 resample_filter->Uwidth, resample_filter->slope ); 01169 #endif 01170 01171 /* Check the absolute area of the parallelogram involved. 01172 * This limit needs more work, as it is too slow for larger images 01173 * with tiled views of the horizon. 01174 */ 01175 if ( (resample_filter->Uwidth * resample_filter->Vlimit) 01176 > (4.0*resample_filter->image_area)) { 01177 resample_filter->limit_reached = MagickTrue; 01178 return; 01179 } 01180 01181 /* Scale ellipse formula to directly index the Filter Lookup Table */ 01182 { register double scale; 01183 #if FILTER_LUT 01184 /* scale so that F = WLUT_WIDTH; -- hardcoded */ 01185 scale = (double)WLUT_WIDTH/F; 01186 #else 01187 /* scale so that F = resample_filter->F (support^2) */ 01188 scale = resample_filter->F/F; 01189 #endif 01190 resample_filter->A = A*scale; 01191 resample_filter->B = B*scale; 01192 resample_filter->C = C*scale; 01193 } 01194 } 01195 01196 /* 01197 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 01198 % % 01199 % % 01200 % % 01201 % S e t R e s a m p l e F i l t e r % 01202 % % 01203 % % 01204 % % 01205 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 01206 % 01207 % SetResampleFilter() set the resampling filter lookup table based on a 01208 % specific filter. Note that the filter is used as a radial filter not as a 01209 % two pass othogonally aligned resampling filter. 01210 % 01211 % The default Filter, is Gaussian, which is the standard filter used by the 01212 % original paper on the Elliptical Weighted Everage Algorithm. However other 01213 % filters can also be used. 01214 % 01215 % The format of the SetResampleFilter method is: 01216 % 01217 % void SetResampleFilter(ResampleFilter *resample_filter, 01218 % const FilterTypes filter,const double blur) 01219 % 01220 % A description of each parameter follows: 01221 % 01222 % o resample_filter: resampling resample_filterrmation structure 01223 % 01224 % o filter: the resize filter for elliptical weighting LUT 01225 % 01226 % o blur: filter blur factor (radial scaling) for elliptical weighting LUT 01227 % 01228 */ 01229 MagickExport void SetResampleFilter(ResampleFilter *resample_filter, 01230 const FilterTypes filter,const double blur) 01231 { 01232 ResizeFilter 01233 *resize_filter; 01234 01235 assert(resample_filter != (ResampleFilter *) NULL); 01236 assert(resample_filter->signature == MagickSignature); 01237 01238 resample_filter->do_interpolate = MagickFalse; 01239 resample_filter->filter = filter; 01240 01241 if ( filter == PointFilter ) 01242 { 01243 resample_filter->do_interpolate = MagickTrue; 01244 return; /* EWA turned off - nothing more to do */ 01245 } 01246 01247 /* Set a default cylindrical filter of a 'low blur' Jinc windowed Jinc */ 01248 if ( filter == UndefinedFilter ) 01249 resample_filter->filter = RobidouxFilter; 01250 01251 resize_filter = AcquireResizeFilter(resample_filter->image, 01252 resample_filter->filter,blur,MagickTrue,resample_filter->exception); 01253 if (resize_filter == (ResizeFilter *) NULL) 01254 { 01255 (void) ThrowMagickException(resample_filter->exception,GetMagickModule(), 01256 ModuleError, "UnableToSetFilteringValue", 01257 "Fall back to default EWA gaussian filter"); 01258 resample_filter->filter = PointFilter; 01259 } 01260 01261 /* Get the practical working support for the filter, 01262 * after any API call blur factors have been accoded for. 01263 */ 01264 #if EWA 01265 resample_filter->support = GetResizeFilterSupport(resize_filter); 01266 #else 01267 resample_filter->support = 2.0; /* fixed support size for HQ-EWA */ 01268 #endif 01269 01270 #if FILTER_LUT 01271 /* Fill the LUT with the weights from the selected filter function */ 01272 { register int 01273 Q; 01274 double 01275 r_scale; 01276 /* Scale radius so the filter LUT covers the full support range */ 01277 r_scale = resample_filter->support*sqrt(1.0/(double)WLUT_WIDTH); 01278 for(Q=0; Q<WLUT_WIDTH; Q++) 01279 resample_filter->filter_lut[Q] = (double) 01280 GetResizeFilterWeight(resize_filter,sqrt((double)Q)*r_scale); 01281 01282 /* finished with the resize filter */ 01283 resize_filter = DestroyResizeFilter(resize_filter); 01284 } 01285 #else 01286 /* save the filter and the scaled ellipse bounds needed for filter */ 01287 resample_filter->filter_def = resize_filter; 01288 resample_filter->F = resample_filter->support*resample_filter->support; 01289 #endif 01290 01291 /* 01292 Adjust the scaling of the default unit circle 01293 This assumes that any real scaling changes will always 01294 take place AFTER the filter method has been initialized. 01295 */ 01296 ScaleResampleFilter(resample_filter, 1.0, 0.0, 0.0, 1.0); 01297 01298 #if 0 01299 /* This is old code kept as a reference only. It is very wrong, 01300 and I don't understand exactly what it was attempting to do. 01301 */ 01302 /* 01303 Create Normal Gaussian 2D Filter Weighted Lookup Table. 01304 A normal EWA guassual lookup would use exp(Q*ALPHA) 01305 where Q = distance squared from 0.0 (center) to 1.0 (edge) 01306 and ALPHA = -4.0*ln(2.0) ==> -2.77258872223978123767 01307 The table is of length 1024, and equates to support radius of 2.0 01308 thus needs to be scaled by ALPHA*4/1024 and any blur factor squared 01309 01310 The above came from some reference code provided by Fred Weinhaus 01311 and seems to have been a guess that was appropriate for its use 01312 in a 3d perspective landscape mapping program. 01313 */ 01314 r_scale = -2.77258872223978123767/(WLUT_WIDTH*blur*blur); 01315 for(Q=0; Q<WLUT_WIDTH; Q++) 01316 resample_filter->filter_lut[Q] = exp((double)Q*r_scale); 01317 resample_filter->support = WLUT_WIDTH; 01318 break; 01319 #endif 01320 01321 #if FILTER_LUT 01322 #if defined(MAGICKCORE_OPENMP_SUPPORT) 01323 #pragma omp single 01324 #endif 01325 { register int 01326 Q; 01327 double 01328 r_scale; 01329 01330 /* Scale radius so the filter LUT covers the full support range */ 01331 r_scale = resample_filter->support*sqrt(1.0/(double)WLUT_WIDTH); 01332 if (IsMagickTrue(GetImageArtifact(resample_filter->image,"resample:verbose")) ) 01333 { 01334 /* Debug output of the filter weighting LUT 01335 Gnuplot the LUT with hoizontal adjusted to 'r' using... 01336 plot [0:2][-.2:1] "lut.dat" using (sqrt($0/1024)*2):1 with lines 01337 The filter values is normalized for comparision 01338 */ 01339 printf("#\n"); 01340 printf("# Resampling Filter LUT (%d values)\n", WLUT_WIDTH); 01341 printf("#\n"); 01342 printf("# Note: values in table are using a squared radius lookup.\n"); 01343 printf("# And the whole table represents the filters support.\n"); 01344 printf("\n"); /* generates a 'break' in gnuplot if multiple outputs */ 01345 for(Q=0; Q<WLUT_WIDTH; Q++) 01346 printf("%8.*g %.*g\n", 01347 GetMagickPrecision(),sqrt((double)Q)*r_scale, 01348 GetMagickPrecision(),resample_filter->filter_lut[Q] ); 01349 } 01350 /* output the above once only for each image, and each setting */ 01351 (void) DeleteImageArtifact(resample_filter->image,"resample:verbose"); 01352 } 01353 #endif /* FILTER_LUT */ 01354 return; 01355 } 01356 01357 /* 01358 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 01359 % % 01360 % % 01361 % % 01362 % S e t R e s a m p l e F i l t e r I n t e r p o l a t e M e t h o d % 01363 % % 01364 % % 01365 % % 01366 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 01367 % 01368 % SetResampleFilterInterpolateMethod() sets the resample filter interpolation 01369 % method. 01370 % 01371 % The format of the SetResampleFilterInterpolateMethod method is: 01372 % 01373 % MagickBooleanType SetResampleFilterInterpolateMethod( 01374 % ResampleFilter *resample_filter,const InterpolateMethod method) 01375 % 01376 % A description of each parameter follows: 01377 % 01378 % o resample_filter: the resample filter. 01379 % 01380 % o method: the interpolation method. 01381 % 01382 */ 01383 MagickExport MagickBooleanType SetResampleFilterInterpolateMethod( 01384 ResampleFilter *resample_filter,const PixelInterpolateMethod method) 01385 { 01386 assert(resample_filter != (ResampleFilter *) NULL); 01387 assert(resample_filter->signature == MagickSignature); 01388 assert(resample_filter->image != (Image *) NULL); 01389 if (resample_filter->debug != MagickFalse) 01390 (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s", 01391 resample_filter->image->filename); 01392 resample_filter->interpolate=method; 01393 return(MagickTrue); 01394 } 01395 01396 /* 01397 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 01398 % % 01399 % % 01400 % % 01401 % S e t R e s a m p l e F i l t e r V i r t u a l P i x e l M e t h o d % 01402 % % 01403 % % 01404 % % 01405 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 01406 % 01407 % SetResampleFilterVirtualPixelMethod() changes the virtual pixel method 01408 % associated with the specified resample filter. 01409 % 01410 % The format of the SetResampleFilterVirtualPixelMethod method is: 01411 % 01412 % MagickBooleanType SetResampleFilterVirtualPixelMethod( 01413 % ResampleFilter *resample_filter,const VirtualPixelMethod method) 01414 % 01415 % A description of each parameter follows: 01416 % 01417 % o resample_filter: the resample filter. 01418 % 01419 % o method: the virtual pixel method. 01420 % 01421 */ 01422 MagickExport MagickBooleanType SetResampleFilterVirtualPixelMethod( 01423 ResampleFilter *resample_filter,const VirtualPixelMethod method) 01424 { 01425 assert(resample_filter != (ResampleFilter *) NULL); 01426 assert(resample_filter->signature == MagickSignature); 01427 assert(resample_filter->image != (Image *) NULL); 01428 if (resample_filter->debug != MagickFalse) 01429 (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s", 01430 resample_filter->image->filename); 01431 resample_filter->virtual_pixel=method; 01432 if (method != UndefinedVirtualPixelMethod) 01433 (void) SetCacheViewVirtualPixelMethod(resample_filter->view,method); 01434 return(MagickTrue); 01435 }