Search found 3 matches

by francholi
2011-07-22T07:33:04-07:00
Forum: Magick++
Topic: Read Y U V planes from YUV file
Replies: 4
Views: 24944

Re: Read Y U V planes from YUV file

Thanks again for your reply, I think I found some issues that I managed to solve with the conversion. As you said, I went down the road to the yuv.c:98 ReadYUVImage() function, and the thing is that it's doing 4:1:1 by default (at least with the bit of code that I was using) and crashing my app beca...
by francholi
2011-07-21T02:10:36-07:00
Forum: Magick++
Topic: Read Y U V planes from YUV file
Replies: 4
Views: 24944

Re: Read Y U V planes from YUV file

Thanks for you reply Anthony, then in the following code, what is exactly the meaning of "img.depth(8)" ? ... Image img; img.colorSpace(MagickCore::YCbCrColorspace); img.size("1920x1080"); img.depth(8); img.magick("UYVY"); img.read(filename); ... Ok, this works in the c...
by francholi
2011-07-15T10:35:08-07:00
Forum: Magick++
Topic: Read Y U V planes from YUV file
Replies: 4
Views: 24944

Read Y U V planes from YUV file

Hi, I'm new to Magick++ and I'm struggling a bit to get this to work. I would like to read a raw UYVY 422 8bits (planar or interlaced) image and get the Y U and V planes without any scaling from the original image. Is there any way to access the real data that came from the file, before any scaling ...