Yes, I can do that and that is good idea, but how?dlemstra wrote:What are you trying to accomplish? If your 'PictureBox1.Image' is a Bitmap you should use the constructor of MagickImage that accepts a Bitmap.

Yes, I can do that and that is good idea, but how?dlemstra wrote:What are you trying to accomplish? If your 'PictureBox1.Image' is a Bitmap you should use the constructor of MagickImage that accepts a Bitmap.