Search found 11096 matches

by snibgo
2019-01-07T03:25:36-07:00
Forum: Developers
Topic: Bitmap ARGB1555 image format
Replies: 15
Views: 733

Re: Bitmap ARGB1555 image format

Sample is quicker than scale, which is quicker than resize. However, for ordinary photos, quicker is also lower quality. If you have HDRI but don't need it, disabling HDRI will improve performance. Similarly reducing the Q number. If you have OpenMP, removing it may reduce CPU usage but may also inc...
by snibgo
2019-01-06T15:57:03-07:00
Forum: Users
Topic: Icon package stylization
Replies: 43
Views: 1872

Re: Icon package stylization

From Magick_TileCreator.bat: magick.exe "%%~fi" ^ rem convert the colorspace to RGB for proper processing -channel RGB ^ The "^" at the end of the line means the command is continued on the next line. The command interpreter (Windows BAT) will join all the lines together. But "rem convert the colors...
by snibgo
2019-01-06T07:08:03-07:00
Forum: Users
Topic: Remove squared artefacts after increasing resolution
Replies: 6
Views: 399

Re: Remove squared artefacts after increasing resolution

You show versions that are zoomed in. Do you have a version that isn't zoomed in? Can you show that?
by snibgo
2019-01-06T04:37:18-07:00
Forum: Users
Topic: Remove squared artefacts after increasing resolution
Replies: 6
Views: 399

Re: Remove squared artefacts after increasing resolution

How did you upscale the original image? It's usually better to prevent problems than fixing them after they have occurred. As a result, when I zoom in a lot on it, I can see squares of 8x8 pixels, ... You have shown the zoomed-in version, which has blocks of 11x11 repeating pixels. Processing that t...
by snibgo
2019-01-05T11:59:52-07:00
Forum: Developers
Topic: Bitmap ARGB1555 image format
Replies: 15
Views: 733

Re: Bitmap ARGB1555 image format

Coder wrote:... and I am looking for the APIs, since I am using ImageMagick++.
A quick look at coders\bmp.c shows that IM uses GetImageOption to find that you want ARGB1555. So use SetImageOption in MagickCore or Magick++, or MagickSetOption in MagickWand.
by snibgo
2019-01-04T06:19:24-07:00
Forum: Users
Topic: SVG to PNG, getting blank image
Replies: 5
Views: 461

Re: SVG to PNG, getting blank image

Like Fred, using MSVG gives the strange message "magick: Unsupported version '1.1'". Changing the first line to...

Code: Select all

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
... fixes that problem, and seems to give a good result.
by snibgo
2019-01-03T16:13:28-07:00
Forum: Users
Topic: Icon package stylization
Replies: 43
Views: 1872

Re: Icon package stylization

What version of IM? On Windows, I assume. ... what can be changed / improved in general? Rearrange the convert command to be in the logical order: read the file, process it, then write it. Now I'd like to round the edges and smooth resize-artifacts. I'm unsure what you want. Sample images would help.
by snibgo
2019-01-03T15:51:01-07:00
Forum: Users
Topic: Command Produces Two FIles [ SOLVED ]
Replies: 15
Views: 919

Re: Command Produces Two FIles

lindylex wrote:-annotate +30+0 "1/232">
What is that greater-than doing? Ending the command, and redirecting output to "-composite", I guess.
by snibgo
2019-01-03T05:43:09-07:00
Forum: Users
Topic: SVG to PNG, getting blank image
Replies: 5
Views: 461

Re: SVG to PNG, getting blank image

See a recent thread on embedded images in SVG. The problem could be that a temporary copy of the SVG is written to /tmp or %TEMP%, but your embedded images are not there. A workaround is to set Magick's temporary path to the directory that contains the SVG.
by snibgo
2019-01-02T15:31:35-07:00
Forum: Users
Topic: Command Produces Two FIles [ SOLVED ]
Replies: 15
Views: 919

Re: Command Produces Two FIles

What you have shown isn't a valid IM command, unless you have an image file named "convert" (which would be a really bad idea).

I suspect you have somehow combined two commands into one.

I suggest you break your command into logical lines, to help anyone understand it.
by snibgo
2019-01-02T14:20:47-07:00
Forum: Users
Topic: Compose: Overlay over multiple coordinates w/o loop [Solved]
Replies: 14
Views: 941

Re: Compose: Overlay over multiple coordinates w/o loop

In Windows, use forward-slashes, or simply cd to the directory first.

For the output, use "-write", eg "-write img/Output.png".
by snibgo
2019-01-02T13:28:22-07:00
Forum: Users
Topic: Compose: Overlay over multiple coordinates w/o loop [Solved]
Replies: 14
Views: 941

Re: Compose: Overlay over multiple coordinates w/o loop

I don't know what you mean. As far as I know, "-script" works with v7 magick, and no other IM program.
by snibgo
2019-01-02T11:27:40-07:00
Forum: Users
Topic: Approximate a tracing effect to "clean" an image
Replies: 4
Views: 410

Re: Approximate a tracing effect to "clean" an image

You want to blur the image heavily where it is fairly smooth, and sharpen it where it is fairly sharp. This is often called "adaptive blur" or "adaptive sharpen". See Adaptive contour blur and sharpen . A more complex method is shown at Cartoon and texture . Broadly, the technique is to decide what ...
by snibgo
2019-01-02T05:34:42-07:00
Forum: Bugs
Topic: delegate failed converting ARW to jpeg
Replies: 2
Views: 341

Re: delegate failed converting ARW to jpeg

Is ufraw-batch installed? What does "ufraw-batch --version" say?