Search found 1017 matches

by el_supremo
2006-03-21T10:02:26-07:00
Forum: Developers
Topic: Windows binary distribution
Replies: 2
Views: 12062

Windows binary distribution

I've just installed the binary 6.2.6-5 Q8 and it doesn't have lib or include directories. The previous installed version I was using was probably 6.2.6-2 and it had those two directories. I can't find a distribution on your ftp that has these two directories.
Where did they go?

Thanks
Pete
by el_supremo
2006-03-10T14:38:09-07:00
Forum: Users
Topic: Different signatures from the same image
Replies: 3
Views: 12191

Given the above could that account for the different signatures you are getting? Yes! As far as I can tell there's only one statement that affects the matte and removing that didn't change anything. BUT, it must have the matte set because if I make both versions write out the file as a PNG instead ...
by el_supremo
2006-03-10T11:20:16-07:00
Forum: Users
Topic: Different signatures from the same image
Replies: 3
Views: 12191

Different signatures from the same image

While testing my DLL which interfaces MagickWand to the REXX scripting language I came across an oddity with image signatures. I converted wand/drawtest.c to a rexx script and then verified that the rexx script and the C program output the same image by doing a verbose identify (on the command line)...
by el_supremo
2006-03-04T12:02:37-07:00
Forum: MagickWand
Topic: Setting image/wand opacity
Replies: 2
Views: 15619

Thanks.
MagickSetImageMatte isn't in the 6.2.6 code that I've been using - it only has MagickSetImageMatteColor. I really must upgrade.

Pete
by el_supremo
2006-03-04T09:39:43-07:00
Forum: MagickWand
Topic: Setting image/wand opacity
Replies: 2
Views: 15619

Setting image/wand opacity

I would like to use MagickWand to read in a JPG image, which does not have an opacity layer, and then set it so that it does have a given opacity (which should implicitly force the image's matte value to MagicTrue) so that I can use it in subsequent operations requiring that it have a matte/opacity ...
by el_supremo
2006-02-25T18:33:18-07:00
Forum: Bugs
Topic: Problems with GetConfigureInfo, ListConfigureInfo etc.
Replies: 6
Views: 24714

That's the compiler I'm using now.
Is there some way you could post or email me the code, .sln file etc. for me to try?

Pete
by el_supremo
2006-02-25T14:56:05-07:00
Forum: MagickWand
Topic: MagickWand and Animation
Replies: 0
Views: 11157

MagickWand and Animation

I've written a simple C program which uses MagickWand to convert 11 successive GIF images into a single animated GIF file. This is the code for the function which does that: #include <windows.h> #include <wand/MagickWand.h> #include "animate.h" char *flist[] = { "animate-00.gif", "animate-01.gif", "...
by el_supremo
2006-02-25T08:58:41-07:00
Forum: Bugs
Topic: Problems with GetConfigureInfo, ListConfigureInfo etc.
Replies: 6
Views: 24714

I installed 6.2.6-1 from the windows binary and tried it again (I was previously using my own compiled version). GetConfigureList now correctly returns 8 items but ListTypeInfo, ListCoderInfo and ListConfigureInfo all crash when used as shown in the second code snippet in my original message. I vagu...
by el_supremo
2006-02-23T20:31:22-07:00
Forum: Bugs
Topic: Problems with GetConfigureInfo, ListConfigureInfo etc.
Replies: 6
Views: 24714

We assume you declared *p as char **p?

Yes.
by el_supremo
2006-02-23T17:53:58-07:00
Forum: Bugs
Topic: Problems with GetConfigureInfo, ListConfigureInfo etc.
Replies: 6
Views: 24714

Problems with GetConfigureInfo, ListConfigureInfo etc.

I'm using 6.2.6 on Win XP Pro system. The GetConfigureInfo function doesn't seem to be returning the correct info. The configure.xml file contains eight configure entries but the GetConfigureInfo function says that there are 16 and when I list them, it has each of those eight entries duplicated. Thi...
by el_supremo
2006-02-13T13:09:18-07:00
Forum: Bugs
Topic: IM 6.2.5 identify returns wrong dpi values with PNG and BMP
Replies: 0
Views: 9815

Your problem may be related to the bug I have described in my post "BMP resolution units". If you interpret 28.34 as being pixels per centimetre then multiplying by 2.54cm/in gives 72 pixels per inch. So that number is correct provided that you realize that it is pixels per centimetre rather than pe...
by el_supremo
2006-02-13T12:14:14-07:00
Forum: Bugs
Topic: BMP resolution units
Replies: 1
Views: 11836

BMP resolution units

There's a bug in the bmp.c coder. It correctly converts the x and y resolution values from pixels per metre to pixels per centimetre but it leaves the units as undefined which means that the resolution and units won't be correctly propagated when converting to other image formats (such as PNG,JPG et...