Magick++ is an object-oriented C++l interface to ImageMagick. Use this forum to discuss, make suggestions about, or report bugs concerning Magick++.
I fear this is going to be the "stupidest question ever" but here it goes...
I have a process where I load up a bunch of images, processes them. Along the way I'd like to throw away some of them to save on the RAM requirement. Is there a way to free an image objects memory / discard the image / ...
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Image resources are destroyed when an object goes out of scope. Otherwise call delete (e.g. delete _image).
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