DrawGetVectorGraphics + DrawSetVectorGraphics

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DrawGetVectorGraphics + DrawSetVectorGraphics

Post by Danack » 2015-06-03T04:34:39-07:00


Not sure if this is a bug, or just weird behaviour. It seems the output of DrawGetVectorGraphics cannot be used as the input for DrawSetVectorGraphics. Instead the text returned must be wrapped with a root node i.e. :

Code: Select all

vector = DrawGetVectorGraphics(drawing_wand_src);
sprintf(encapsulatedGraphics, "<root>%s</root>", vector);
status = DrawSetVectorGraphics(drawing_wand_dst, encapsulatedGraphics);
Please could you either i) say that this behaviour is intentional, and will stay like this forever ii) classify it as a bug and fix it?


Full code to reproduce:

Code: Select all

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <wand/MagickWand.h>

void ThrowWandException(MagickWand *wand) {
    char *description; 
    ExceptionType severity; 
    description = MagickGetException(wand, &severity);
    printf("description is %s \n", description);
    (void) fprintf(stderr,"%s %s %lu %s\n",GetMagickModule(),description); 
    description=(char *) MagickRelinquishMemory(description); 

PixelWand *makePixelWand(char *string) {
	PixelWand *pixel_wand;
	pixel_wand = NewPixelWand();

	if (PixelSetColor (pixel_wand, string) == MagickFalse) {
		printf("Failed to set color");

	return pixel_wand;

int main(int argc,char **argv) {

    PixelWand *stroke_color_wand;
    PixelWand *fill_color_wand;
    PixelWand *background_color_wand;
    MagickBooleanType status;
    DrawingWand *drawing_wand_src;
    DrawingWand *drawing_wand_dst;
    char *filename = "vector.png";

    char *vector;
    char encapsulatedGraphics[4096];

    drawing_wand_src = NewDrawingWand();

    stroke_color_wand = makePixelWand("red");
    fill_color_wand = makePixelWand("blue");
    DrawSetStrokeColor(drawing_wand_src, stroke_color_wand);
    DrawSetFillColor(drawing_wand_src, fill_color_wand);

    DrawCircle(drawing_wand_src, 50, 50, 100, 100);

    vector = DrawGetVectorGraphics(drawing_wand_src);

    drawing_wand_dst = NewDrawingWand();
    //This should work, but doesn't
    //status = DrawSetVectorGraphics(drawing_wand_dst, vector);

    //This works, but isn't documented as needed.
    sprintf(encapsulatedGraphics, "<root>%s</root>", vector);
    status = DrawSetVectorGraphics(drawing_wand_dst, encapsulatedGraphics);

    if (status == MagickFalse) {
        printf("DrawSetVectorGraphics failed.\n");
    else {
        printf("DrawSetVectorGraphics succeeded.\n");
    MagickWand *magick_wand;
    magick_wand = NewMagickWand();

    background_color_wand = makePixelWand("white");

    status = MagickNewImage(magick_wand, 500, 500, background_color_wand);

    MagickSetImageFormat(magick_wand, "png");

    status = MagickDrawImage(magick_wand, drawing_wand_dst);

    if (status == MagickFalse) {

    status = MagickWriteImages(magick_wand, filename, MagickTrue);

    if (status == MagickFalse) {

    return (0);

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Re: DrawGetVectorGraphics + DrawSetVectorGraphics

Post by magick » 2015-06-03T05:53:42-07:00

We can reproduce the problem you posted and have a patch in ImageMagick 6.9.1-5 Beta, available within the next few days. Thanks.

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