Search found 24 matches

by svengineer99
2016-05-11T16:33:39-07:00
Forum: Users
Topic: Montage command equivalent in version 7 without legacy command support?
Replies: 10
Views: 8788

Re: Montage command equivalent in version 7 without legacy command support?

Thanks! That worked, of course. I had previously incorrectly guessed magick -montage that didn't work. This is slightly off topic, but it seems really strange for the IM team to release a new version with so many commonly used and well documented commands deprecated to legacy status, and doubly so w...
by svengineer99
2016-05-11T15:32:43-07:00
Forum: Users
Topic: Montage command equivalent in version 7 without legacy command support?
Replies: 10
Views: 8788

Montage command equivalent in version 7 without legacy command support?

I'm trying to update my scripts to run under version 7 without legacy command support. I got all my convert statements replaced with magick statements working fine but now I'm stuck on montage. Unfortunately I can't find any relevant examples or documentation about it on this site or otherwise. Spec...
by svengineer99
2016-05-04T16:31:28-07:00
Forum: Bugs
Topic: [Resolved] convert.exe missing from 7.0.1-Q16?
Replies: 23
Views: 130103

Re: convert.exe missing from 7.0.1-Q16?

Thanks. With your helpful input I was able to get a simpler command working equally well using both 7.0.1 convert and magick: magick ( Textures\SkyDiversity_Orig_Skies\Tx_Sky_Overcast.dds -resize 4096x4096 -background rgb(6,8,10) -alpha remove ) Textures\SkyDiversity\Tx_Skd_CloudBreak_Mask.dds -alph...
by svengineer99
2016-05-04T14:40:44-07:00
Forum: Bugs
Topic: [Resolved] convert.exe missing from 7.0.1-Q16?
Replies: 23
Views: 130103

Re: convert.exe missing from 7.0.1-Q16?

I copied from examples from maybe too old or not best practice posts, and it worked so I didn't pay too much attention to the syntax. I didn't see anything about composite being deprecated in the 7.0 release though so I'm still at a loss why it totally barfs on the same usage that worked fine with 6...
by svengineer99
2016-05-04T13:08:44-07:00
Forum: Bugs
Topic: [Resolved] convert.exe missing from 7.0.1-Q16?
Replies: 23
Views: 130103

Re: convert.exe missing from 7.0.1-Q16?

Install legacy components check box works for me (my bad for missing it before) but now 7.0.1-Q16 convert gives radically different result than 6.9.3-9-Q16 convert and replacing convert with magick is different again from both. Should legacy convert behave the same as before or do I need to re-write...
by svengineer99
2016-05-02T17:00:16-07:00
Forum: Bugs
Topic: [Resolved] convert.exe missing from 7.0.1-Q16?
Replies: 23
Views: 130103

[Resolved] convert.exe missing from 7.0.1-Q16?

After installation of http://www.imagemagick.org/download/binaries/ImageMagick-7.0.1-0-Q16-x64-dll.exe I can't find convert.exe in the ImageMagick-7.0.1-Q16 folder; everything else seems to be there - compare, composite, conjure, .. - just not convert.exe. Same issue on 2 different Win8.1 systems al...
by svengineer99
2016-05-02T16:11:48-07:00
Forum: Bugs
Topic: PNG >> DDS Conversion Pixellated
Replies: 10
Views: 19344

Re: PNG >> DDS Conversion Pixellated

Follow up on this - Hrnchamd's patch released with IM 6.9.3-9 completely fixed the dds compression=dxt5 alpha blocky-ness and compression=none file recognition (with paint.net). Thank you Hrnchamd! One note for future reference - cluster-fit=true was required in some of my test cases to avoid alpha ...
by svengineer99
2016-02-23T22:00:36-07:00
Forum: Bugs
Topic: PNG >> DDS Conversion Pixellated
Replies: 10
Views: 19344

Re: PNG >> DDS Conversion Pixellated

Thanks. Much appreciated. In the meantime I found that -define dds:compression=a8r8g8b8 works to preserve detail (no blockiness) while being openable in paint.net.
by svengineer99
2016-01-09T10:58:58-07:00
Forum: Bugs
Topic: PNG >> DDS Conversion Pixellated
Replies: 10
Views: 19344

Re: PNG >> DDS Conversion Pixellated

ImageMagick 6.9.2-10 Q16 x64 2015-12-20: Similar to reported here, I observed slightly pixilated/blocky (but still noticeable) results after imagemagick DDS compose or convert operations as simple as "convert tx_sky_rainy1.dds tx_sky_rainy.dds". It's a 4096x4096 game sky texture file that ...