Search found 1570 matches
- 2013-07-22T07:56:39-07:00
- Forum: Bugs
- Topic: Resize at Pixel Count Limit produces pixel count over limit
- Replies: 2
- Views: 4840
Re: Resize at Pixel Count Limit produces pixel count over li
Which version of ImageMagick are you using? This has been fixed in: 6.8.6-5
- 2013-07-18T08:07:44-07:00
- Forum: Bugs
- Topic: Huge Memory Usage with GIF using Identify
- Replies: 3
- Views: 5613
Re: Huge Memory Usage with GIF using Identify
You could use image.gif[0] to access the first frame.
- 2013-07-16T21:55:44-07:00
- Forum: Developers
- Topic: Convert using ImageMagick using PHP
- Replies: 52
- Views: 103757
Re: Convert using ImageMagick using PHP
Can you try to uninstall the 64bit version of Ghostscript and just install the 32bit version? I have had users of Magick.NET reporting errors when they had both installed. It might be a bug in ImageMagick.
- 2013-07-12T13:13:26-07:00
- Forum: Developers
- Topic: Configure.exe
- Replies: 3
- Views: 6658
Re: Configure.exe
Would you mind sharing why there is no branch for VisualMagick for ImageMagick 6?
- 2013-07-12T09:39:53-07:00
- Forum: Developers
- Topic: Configure.exe
- Replies: 3
- Views: 6658
Configure.exe
I am trying to make some changes to the configure.exe program and I would like to submit a patch. But I am seeing a difference between 'https://subversion.imagemagick.org/subversion/VisualMagick/trunk/configure/configure.cpp' and the file configure.cpp that is in this file: http://www.imagemagick.or...
- 2013-07-11T14:07:09-07:00
- Forum: Bugs
- Topic: DXT5 Issues in DDS Format (Windows)
- Replies: 9
- Views: 19444
Re: DXT5 Issues in DDS Format (Windows)
Can you share your image? Or at least a dds image that has the same problem?
Re: pdf - tty
It seems that ImageMagick cannot find Ghostscript. You will get more info when you use the following statement:
Code: Select all
MagickCore::SetLogEventMask("All");
- 2013-07-09T14:49:42-07:00
- Forum: Developers
- Topic: [SOLVED] Building IM for Windows
- Replies: 1
- Views: 4829
Re: [SOLVED] Building IM for Windows
You should use the setting: C/C++ -> Language -> Open MP Support
- 2013-07-09T10:48:48-07:00
- Forum: Developers
- Topic: Magick++ STL.h
- Replies: 10
- Views: 18384
Re: Magick++ STL.h
I figured out what went wrong. I was using the url 'https://www.imagemagick.org/subversion' instead of 'https://subversion.imagemagick.org/subversion'. I found that url here: 'http://www.imagemagick.org/script/subversion.php'. I will email another set of patches.
- 2013-07-09T07:54:45-07:00
- Forum: Developers
- Topic: Magick++ STL.h
- Replies: 10
- Views: 18384
Re: Magick++ STL.h
I already mailed a second set of patches (with revision 12637). Is the public repository copied from an internal repository? When i checked the logs at http://trac.imagemagick.org/log/ it said the changes where made 8 hours ago. But when I checked the logs 4 hours earlier I could not see those chang...
- 2013-07-09T04:20:20-07:00
- Forum: Developers
- Topic: Making it easier to use ImageMagick libraries on Windows
- Replies: 4
- Views: 10563
Re: Making it easier to use ImageMagick libraries on Windows
I will submit one later this week. EDIT: Patches have been applied. You should define STATIC_MAGICK to enable this: #define STATIC_MAGICK #include "Magick++.h" When you are using STATIC_MAGICK and don't want auto linking magick you should define NOAUTOLINK_MAGICK #define STATIC_MAGICK #def...
- 2013-07-08T13:51:17-07:00
- Forum: Developers
- Topic: Making it easier to use ImageMagick libraries on Windows
- Replies: 4
- Views: 10563
Re: Making it easier to use ImageMagick libraries on Windows
Did you receive a patch for this?
- 2013-07-08T05:54:49-07:00
- Forum: Developers
- Topic: Magick++ STL.h
- Replies: 10
- Views: 18384
Re: Magick++ STL.h
Is there an e-mail address e.g., 'patches at imagemagick.org' I can mail a patch to?
- 2013-07-08T05:05:41-07:00
- Forum: Developers
- Topic: Magick++ Geometry
- Replies: 2
- Views: 8312
Re: Magick++ Geometry
No need to rush, I will post a patch later today.
- 2013-07-08T04:46:17-07:00
- Forum: Developers
- Topic: Magick++ STL.h
- Replies: 10
- Views: 18384
Re: Magick++ STL.h
Thanks for the quick response, I can supply you with a patch for the methods if you are interested.